Updates around this stage of development (resembling 1.0.2–1.0.4) focused heavily on:
: You manage a party of up to seven heroes. Only the Leader can take damage, so your choice of leader is critical for survival.
3.4 Bug fixes & stability
One of the most notable changes in v104 is the overhaul of the Effect List
structure. Historically, daily engagement required defeating up to 20 foes to clear all objectives. Version 10.4.0 dramatically lowers these thresholds, with the final tier now requiring only 4 defeated foes. Reduced Friction: seed of heroes v104
Guild raids now award "Void Tokens," which can be traded directly for the new v104 Void Shard Outcast heroes.
Early components like the Javelin drop off drastically, locking un-upgraded builds. Updates around this stage of development (resembling 1
: Several skills across different heroes have been reworked. Some have received buffs to make them more viable, while others have been nerfed to prevent overpowered play. This rework aims to make each hero's skill set more unique and useful in various situations.