if not success then handleError(err) end end
Exploiters often crash servers by running infinite loops on the client that replicate to the server. Use a for loops. anti crash script roblox better
Create a script in ServerScriptService named NetworkDefender : if not success then handleError(err) end end Exploiters
local cooldown = {} local function canFire(remote) local last = cooldown[remote] or 0 if tick() - last < 0.04 then return false end cooldown[remote] = tick() return true end anti crash script roblox better