Project Playtime 1.5 ((exclusive))

The progression system has been completely reworked. Toy Tickets earned during matches can now be spent on a deeper pool of perks and cosmetics. In 1.5, survivors can unlock unique GrabPack hand attachments, such as:

Certain structural pillars can be damaged by monsters to close off looping routes, forcing specialists to improvise new escape paths. Verticality and the GrabPack Project Playtime 1.5

Players quickly unlocked "The Glitch," a survivor who isn't a toy, but a corrupted data file from the failed "Prototype 7" project. The Glitch cannot pick up toy parts. Instead, they act as a support class: The progression system has been completely reworked

Improvements to character models and cosmetic items, including the addition of 36 color options for hands, improved player skins, and updated models for the monsters. 2. What Would "Project Playtime 1.5" Bring? (The Wishlist) Verticality and the GrabPack Players quickly unlocked "The

The progression system has been completely reworked. Toy Tickets earned during matches can now be spent on a deeper pool of perks and cosmetics. In 1.5, survivors can unlock unique GrabPack hand attachments, such as:

Certain structural pillars can be damaged by monsters to close off looping routes, forcing specialists to improvise new escape paths. Verticality and the GrabPack

Players quickly unlocked "The Glitch," a survivor who isn't a toy, but a corrupted data file from the failed "Prototype 7" project. The Glitch cannot pick up toy parts. Instead, they act as a support class:

Improvements to character models and cosmetic items, including the addition of 36 color options for hands, improved player skins, and updated models for the monsters. 2. What Would "Project Playtime 1.5" Bring? (The Wishlist)