The argument for save scumming is pragmatic. Blasphemous is famous for its "unfair" instant-death platforming sections, particularly the infamous "Miriam’s Challenges" or the spikes of "Grievance Ascends." Critics argue that forcing a player to run through five screens of enemies just to attempt a tricky jump again is not difficulty, but disrespect for the player’s time. From this utilitarian view, the save file is just data, and the player, having purchased the software, has the right to modify that data to curate their own experience. The "hot" save becomes a tool of accessibility, allowing less dextrous players to witness the stunning art design and lore without the frustration of repeated corpse runs.
Picture attached: My TV screen showing The Penitent One T-posing while on fire next to Deogracias like nothing’s wrong. blasphemous save file hot
For those who lose their progress or want to skip the "grind" for specific DLC content, the community maintains repositories of high-completion files. saved file gone! :: Blasphemous General Discussions The argument for save scumming is pragmatic