This era came to a close on , when Chaos Group announced that it had acquired V-Ray for Cinema 4D from LAUBlab. At the time of this announcement, V-Ray for Cinema 4D 3.6 was the current version. Chaos Group immediately announced a path forward for LAUBlab customers:
This version offered a massive leap forward in technology for C4D artists. It bridged the gap between CPU and GPU rendering, introducing what Chaos Group calls "Hybrid Rendering," and included a host of features that made it a powerhouse for architectural visualization, product design, and visual effects. Chaosgroup Vray for C4D 3.6.0 R18 to R19 Win
The term "Chaosgroup Vray for C4D 3.6.0 R18 to R19 Win" explicitly indicates that this version of the plugin is built for . It is critical to select the correct installer for your specific C4D version during setup. This era came to a close on ,
Manually creating ID passes for compositing used to be a tedious chore. V-Ray 3.6.0 integrated , an open-source tool that automatically generates ID mattes with support for motion blur, transparency, and depth of field. This fundamentally transformed the post-production workflow in Adobe After Effects or Foundry Nuke for C4D users. 💡 Adaptive Lights It bridged the gap between CPU and GPU
For (R18–R19, Windows), a solid, production-ready feature that users still value is:
The 3.6.0 release was highly anticipated because it fully integrated Chaos Group's industry-standard core tech with the intuitive interface of Maxon Cinema 4D. Prior to this era, V-Ray for C4D was developed by a third-party partner (LAUBlab) before Chaos Group took development entirely in-house. Version 3.6.0 represents a refined, rock-solid iteration of that transition, bringing C4D users parity with V-Ray for 3ds Max and Maya. 1. Hybrid Rendering (CPU + GPU Co-Processing)