Use or Pull actions to force enemies into their own infestation tiles, turning the map hazard against them. Pack Negative Condition Cleansing
: The Hive has some awkward initiative values. Being able to go slightly faster or slower to ensure your Pressure-dependent buff triggers the enemy moves is vital. Heavy Armor
Enemies spawn at the end of specific rounds from active pods. You cannot win by simply killing everything; you must eliminate the sources.
Deep in the heart of the Hive, the air grew thick with a sickly sweet pheromone. The party reached the central chamber, where the influence was strongest. Here, the ground was a carpet of squirming larvae and discarded husks.
: Considered a mandatory "safety net" for recovering summons that have been defeated.
The H.I.V.E. can pivot seamlessly across multiple playstyles depending on your card selection and team composition. The Ranged Swarm Build