Dota 1 Map 6.90 Ai -
| Category | Command | Effect | | :--- | :--- | :--- | | | a (aXX) | Orders AI ally(s) to attack the enemy base. | | | d (dXX) | Orders AI ally(s) to defend your base. | | | sd (sdXX) | Orders AI ally(s) to stay and defend the base. | | | b (bXX) | Orders AI ally(s) to retreat slightly from the creep line. | | | f (fXX) | Orders AI ally(s) to flee back to the fountain. | | Lane & Target Orders | p[l/m/r] | Orders all AI allies to push a lane (l=left, m=mid, r=right). | | | g[l/m/r] XX | Orders specific AI allies to immediately push a lane. | | | t XX [target] | Orders AI allies to attack a specific player. | | Behavior Toggles | neut | Toggles the AI's ability to jungle on/off. | | | auto | Toggles the AI's automatic lane switching on/off. | | | roshan | Orders AI allies to attack Roshan . | | Hero Selection | -pa | Allows the player to manually pick a hero for a friendly AI. | | | -pe | Allows the player to manually pick a hero for an enemy AI. | | Game Modes | -ap | All Pick mode, players can choose any hero. | | | -wtf | Enables fun mode with no cooldowns and unlimited mana. | | | -st | Super Towers mode, towers have increased health regeneration. | | | -he | High Experience for AI. AI heroes gain XP faster. | | | -hg | High Gold for AI. AI heroes gain gold faster. | | | -ne | Normal Experience for AI. | | Test Mode | -test | Enables test mode for debugging and sandbox play. |
If you see a "Map is too big" error on older Warcraft III versions (like 1.26), you may need a Game.dll patch to allow files larger than 8MB. Reforged Support: Some 6.90 variants are optimized specifically for Warcraft III: Reforged dota 1 map 6.90 ai
Q: What were some of the key features of the update? A: Some of the key features included improved creep AI, changes to neutral monster spawn rates, and new creep camps. | Category | Command | Effect | |